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Question by MaG3Stican · Jan 27, 2015 at 02:21 AM · rotationflippoint lightpointlight

When 2dsprite is flipped (rotation.y = 180) the 2d light does not work

Well I am having this problem were if I flip my object ( set rotation to y = 180), the point light I have over the object does not work.

with rotation = 0 :

alt text

with rotation = 180

alt text

Any ideas how to solve this?

capture.png (224.7 kB)
capture.png (169.8 kB)
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Answer by yashpal · Jan 29, 2015 at 07:05 AM

hello @MaG3Stican , you can solve this problem. If you rotate your sprite by 180 than unity not render light so use scale -1 to flip your character. so light effect your character.

so you can use this to flip

 transform.localScale = new Vector3 (-transform.localScale.x, transform.localScale.y, transform.localScale.z);

Here I found link which can help you.

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