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Question by keikoz · Jan 27, 2015 at 08:07 PM · pivot-point

Custom pivot point is not working for 2D sprite

I did set my custom pivot point in the sprite editor, and clicked apply. Then i drag the part into the scene, the pivot point remains center.

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Answer by suicune2001 · Oct 08, 2021 at 03:28 PM

I had a similar problem. It would rotate using the pivot but it wouldn't use it for sorting layers. So the player could walk halfway through the tree before going behind it. To fix this, click on the object in your scene. Under the Sprite Renderer, there is an option for "Sprite Sort Point". It's defaulted to Center. Change it to Pivot and that will fix it. My Pivot button at the top of my screen was already set to Pivot so it took me a while to figure out why it wasn't sorting it by the pivot point.

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Answer by Lttldude · Dec 06, 2020 at 05:21 AM

I made a tool for setting the Sprite pivot points in the editor while maintaining their world positions: https://github.com/thepowerprocess/UnitySpritePivotEditor

alt text

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Answer by Gnaws · Oct 15, 2020 at 05:56 PM

Brilliant @Mmmpies ! Took me almost an hour to figure this out before I found this answer. Thank you.

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Answer by gabrielrawit314 · May 26, 2020 at 01:31 AM

This may help you .Try to change you pictures file into many types such as png. or jpeg .Because the problem may cause from the pictures file.

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Answer by TheQiwiBoy · Mar 06, 2020 at 06:24 PM

@Mmmpies thank you.

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