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Question by Digital-Phantom · Feb 02, 2015 at 07:23 AM · instantiateterrainheight

How would I make an instantiated object appear at exact level of my terrain

How can I make sure instantiated objects are always going to be placed at the height of my terrain

Although my game is 3D the placement of objects/prefabs takes place in a top down view almost exactly the way its done in RTS games. (The object will be placed according to where the mouse is clicked)

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Answer by Kiwasi · Feb 02, 2015 at 07:35 AM

Two methods come to mind

  • Raycast down from a suitable height above the terrain

  • Read the height from a height map

For most applications the raycasting will do fine. If you are after supreme commander like numbers of units, then explicitly reading from a height map will perform better.

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avatar image Digital-Phantom · Feb 03, 2015 at 09:15 PM 0
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Going to go with the raycast method.

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