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Question by netherboss123 · Feb 05, 2015 at 12:56 PM · c#script errorcopyfix

Copy script not working

can somebody please point out where i messed up on this script? im making a clash of clans style game and im using this code for the shop.

code: using UnityEngine; using System.Collections;

 public class Copy : MonoBehaviour {
         public GameObject thing2bInstantiated; // This you assign in the inspector
         
         void OnMouseDown( )
         {
         Instantiate(thing2bInstantiated, 5467,122,5146, 90,46.709,0, );
         }
     }
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Answer by reihe0 · Feb 05, 2015 at 01:10 PM

Instantiate needs the arguments Object, Vector3, Quaternion so write something like

Instantiate(thing2bInstantiated, new Vector3(5467,122,5146), Quaternion.Euler(90,46.709,0));

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avatar image netherboss123 · Feb 05, 2015 at 08:42 PM 0
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now i get this error: Assets/Copy.cs(8,12): error CS1519: Unexpected symbol `void' in class, struct, or interface member declaration code: using UnityEngine; using System.Collections;

public class Copy : $$anonymous$$onoBehaviour { public GameObject thing2bInstantiated; // This you assign in the inspector private Vector3 private Quaternion void On$$anonymous$$ouseDown() { Instantiate(thing2bInstantiated, new Vector3(5467,122,5146), Quaternion.Euler(90,46.709,0)); } }

avatar image reihe0 · Feb 11, 2015 at 02:17 PM 0
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  public class Copy : $$anonymous$$onoBehaviour {
 public GameObject thing2bInstantiated; 
 void On$$anonymous$$ouseDown( )
 {
 Instantiate(thing2bInstantiated, new Vector3(5467,122,5146), Quaternion.Euler(90,46.709,0)); 
 }
 }

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