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Question by SwirlyBitz · Feb 06, 2015 at 11:41 AM · inventoryinventory system

Inventory system Stacking an item problem

How do i stack item that will put the item into other inventory slot if the max stack count of it reached the Maximum Stack count

 if (GUI.Button (new Rect (40, 400, 100, 40), "Add 1 Potion")) 
                         {
 
                                 AddPotion (2);
                                             }

 void AddPotion(int id)//With stacking the currentStack count is being added to all of the items of the same id, and more items still fill the inv.
     {
 
                 for (int i = 0; i < inventory.Count; i++) {
                                     if (inventory [i].itemID == id && inventory [i].itemCurrentStack < inventory [i].itemMaxStack) 
                                 {//Stacking
 
                                 inventory [i].itemCurrentStack ++;
                                 break;
 
                                 }     
 
 
                                     else if (inventory [i].itemName == null) 
                                     {
                                 for (int d = 0; d < database.items.Count; d++)
                                     {
                                         if (database.items [d].itemID == 2)
                                     {
                                                 inventory [i] = database.items [d];
                                                 
                                                 inventory [i].itemCurrentStack = 0;
 
                                                 break;
                                         }
 
                 
                                 }
                                 break;
 
                     
                     
                         }
                 
                 }
         }
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avatar image Graham-Dunnett ♦♦ · Feb 06, 2015 at 11:41 AM 0
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What's wrong with your code? Do you have a problem with it?

avatar image SwirlyBitz · Feb 06, 2015 at 12:41 PM 0
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Yes. i want to make that when The CurrentStack of potion is 10. The Potion will get full of stacks and cant get another item.

avatar image SwirlyBitz · Feb 06, 2015 at 01:16 PM 0
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When i add a potion, it will add 1 to the CurrentStack. But when the Currentstack is equal to the Item$$anonymous$$axStack i want to make the Add potion button will do nothing when the Current stack is equal of the Item$$anonymous$$axStack.

avatar image SwirlyBitz · Feb 06, 2015 at 01:19 PM 0
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Yes, I want that if my $$anonymous$$ax Stack count is = 10, the other potion that i get will go to other slot and make another stack of 10.

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