• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by bigbq · Feb 06, 2015 at 10:09 PM · fatal errorgcinternal compiler error

Intercompiler error.Fatal Error in gc

When Unity compiles the scripts i either get the error : fatal error in gc too many heap sections or this:

alt text

then when unity opens the console say this:

Internal compiler error. See the console log for more information. output was:

When i check the editor it says this :

-----CompilerOutput:-stdout--exitcode: -2147483645--compilationhadfailure: True--outfile: Temp/Assembly-UnityScript.dll

-----CompilerOutput:-stderr----------

-----EndCompilerOutput---------------

Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll Internal compiler error. See the console log for more information. output was:

I am duplicating alot of scripts so maybe thats the problem?

I have diabled realtime scanning. I have reinstalled unity. I have built the game and got no errors or warnings. I have made exceptions in firewall for unity. still the error stays there.

fatal-error.png (4.0 kB)
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

19 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

gc: too many threads, crash using Unity 4.2 8 Answers

Unity crashes when opening a project. 1 Answer

Fatal Error in GC 0 Answers

How to stop GC.Collect() causing hickups 1 Answer

What is the best way to check what parts of my codebase allocate the most? 1 Answer

  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges