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Question by GimLee · Feb 08, 2015 at 06:10 PM · addcomponent

Trouble adding component from string value

I want to do something like this:

 private IAnimalFunctions a1; //This is a class


 string animal = PlayerPrefs.GetString ("animal1") + "Functions";
 
 a1 = gameObject.AddComponent(animal);

Gives following error: error CS0266: Cannot implicitly convert type UnityEngine.Component' to IAnimalFunctions'. An explicit conversion exists (are you missing a cast?)

But it works if I write it like this:

 a1 = gameObject.AddComponent<SheepFunctions>();

The animal string's value is equal to "SheepFunctions". Is this possible, if so - how?

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Answer by GimLee · Feb 08, 2015 at 06:17 PM

Ok I solved it by myself. If anyone else is interested to know, I did like this:

 a1 = gameObject.AddComponent(animal) as IAnimalFunctions;
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