Hello,
I’m developing an augmented reality application using Unity3D and an augmented realitySDK named MetaioSDK 6.0.1, I can press play in unity editor and get the application running with success, there’s no problem everything works. However, after building the application for Windows, when I run the EXE file I get an error saying the DLL is not found… The same problem was reported here in metaio helpdesk, which later lead to a thread in a Unity Forum… In that case the problem was a DLL that was a dependency for metaiosdk.dll (MFC100U.dll which was later added to the SDK to prevent that error)…
I’ve tried running dependency walker and replaced the missing DLLs it said were missing, I got to the point were the only error and warning it gives is this one:
It says: Error: Modules with different CPU types were found
I’ve also tried installing several Visual Studio SP1 C++ Redistributable packages on this PC, and tried moving the EXE to other windows PC which had all Visual Studio 2005/2008/2010/2012/2013 SP1 C++ Redistributable packages installed, both 32 and 64 bits.
Any suggestions on what may be the problem? Any help will be much appreciated… I’ve started a thread also in metaio helpdesk but had no luck…
Thank you for reading,
DavidGN.