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This question was closed Feb 16, 2015 at 05:33 PM by meat5000 for the following reason:

The question is answered, right answer was accepted

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Question by awplays49 · Feb 16, 2015 at 02:00 PM · animationanimatoranimator controller

Animator.Rebind didn't work.

Hi i made a post and @meat5000 nicely uggested animator.rebind but it didn't work. i have no idea what to do its running an old animation help???

EDIT:

JUST TO BE CLEAR this is NO LONGER A DUPE because animator.rebind DID NOT WORK.

EDIT 2:

the previous question:

http://answers.unity3d.com/questions/902346/nullreferenceexception-and-resulting-animator-not.html

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avatar image DP90 · Feb 16, 2015 at 02:53 PM 0
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Hmm even looking at the other post there's just not enough information. If you tried exporting from Blender with a new name, maybe? Also try clicking the fbx and checking it out in the inspector. Is the animation working properly there?

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avatar image awplays49 · Feb 16, 2015 at 02:54 PM 0
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yes it is. it works fine unless in the game or scene view :(

avatar image awplays49 · Feb 16, 2015 at 03:13 PM 0
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@DP90 I also tried deleting the animator controller ALTOGETHER. STILL NOT WOR$$anonymous$$ING :(

avatar image awplays49 · Feb 16, 2015 at 03:26 PM 0
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https://drive.google.com/file/d/0B2ZiQtohl3tmOTFoUUNjbjRjb2s/view?usp=sharing

avatar image awplays49 · Feb 16, 2015 at 03:26 PM 0
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my project is linked above. could you do me a favor and just check it out when you get a chance?

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Answer by DP90 · Feb 16, 2015 at 04:10 PM

All right so as you can see you are missing a bone on your player skeleton. That's why the arm isn't bending the way you want. It's playing the animation properly.

I confirmed it by clicking the animation and then dragging "player" game object to the preview. The arm will not bend.

Why not just use the "Player Functions" file instead of re-applying animations from other files? It works fine there.

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avatar image awplays49 · Feb 16, 2015 at 04:11 PM 0
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Ohh..!!! That's why! I changed the bones recently! Thanks so much!!! :D

avatar image DP90 · Feb 16, 2015 at 04:14 PM 0
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That's ok, stuff like this happens to me all the time. :P

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