Hi everyone.
Im trying to turn off castShadow in some gameObject. But i dont know how can i do it. In Unity4 works like this:
public class TurnOnLights : MonoBehaviour {
public GameObject[] objs;
void Start () {
for (int i = 0; i < objs.Length; i++)
{
objs*.GetComponent<MeshRenderer>().castShadow = false;*
objs*.GetComponent().castShadow = false;*
}
* }*
}