• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
This question was closed Dec 15, 2015 at 08:14 AM by Reverer for the following reason:

Problem is not reproducible or outdated

avatar image
0
Question by Reverer · Feb 27, 2015 at 04:29 AM · uiiphoneeventsystemevent triggeringpointer

Problem about event triggers in iPhone

I had test functions about pointer down,pointer up and pointer click in event trigger component.

my script:

 using UnityEngine;
 using System.Collections;
 using UnityEngine.EventSystems;
 
 public class aaaaa1 : MonoBehaviour
 {
     public int a = 0;
     public int b = 0;
     public int c = 0;
 
     public void pointdown ()
     {
         a++;
     }
 
     public void pointup ()
     {
         c++;
     }
 
     public void pointclick ()
     {
         b++;
     }
 
     void OnGUI ()
     {
         GUILayout.Label ("");
         GUILayout.Label ("");
         GUILayout.Label ("a:" + a.ToString ());
         GUILayout.Label ("b:" + b.ToString ());
         GUILayout.Label ("c:" + c.ToString ());
     }
 }

   

my setting: alt text

It works well in editor, but then on iPhone, something seems very strange. When i pressed, the point down run twice, and even i drop in it point down run also. I wondered how could be this. And WHO met this question, had solved yet? Thanks a lot!

屏幕快照-2015-02-27-下午121514.png (75.6 kB)
Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Reverer · Feb 27, 2015 at 01:56 PM 0
Share

unity3d version 4.6.2f1 iPhone 6 plus

0 Replies

  • Sort: 

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

2 People are following this question.

avatar image avatar image

Related Questions

EventTrigger runtime added callbacks to OnPointerClick/OnPointerUp/OnPointerDown don't work. 1 Answer

How to detect if a pointer(mouse,joystick) is staying in "pressed" and not moving, using event trigger? 0 Answers

Can I set a specific Pointer for the EventTrigger on Buttons for example? 0 Answers

PointerEnter / PointerExit keeps triggering on UI Element 0 Answers

How to pass a click through a button? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges