• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
Question by i_am_kisly · Feb 28, 2015 at 11:53 PM · terrainterraindatadocumentationterraintextureterrain-editor

How expand the terrain palette of textures

How to programmatically expand the terrain palette of textures ? I do not need a shader. I just want to add texture to the palette. Best regards alt text

Comment
ArtOfWarfare

People who like this

1 Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image meat5000 ♦ · Feb 28, 2015 at 10:57 PM 0
Share

Why programmatically? Just add one with the Add Texture button.

avatar image ArtOfWarfare meat5000 ♦ · Dec 19, 2015 at 02:32 PM 0
Share

I would also like to programmatically get at the terrain texture palette. I want a dropdown that allows me to easily bring in a predefined set of textures. This doesn't at all seem to be an odd request, yet I can't find details on how to do this anywhere.

avatar image i_am_kisly · Mar 01, 2015 at 11:25 AM 1
Share

I need a programmatic way, as I have to collect 176 terrain through json. 176 squares - it is too much to raise their hands. I was about to alphamaps c # (I'm glad that it's easy, and there are many examples) and I want to fill in the same palette of json.

1 Reply

· Add your reply
  • Sort: 
avatar image

Answer by ArtOfWarfare · Dec 19, 2015 at 04:01 PM

I realize it's nearly 10 months later, but hopefully t$$anonymous$$s can help future people if not you.

You want to add a new SplatPrototype to Terrain.terrainData.splatPrototypes. Every SplatPrototype instance has a variable texture w$$anonymous$$ch takes a Texture2D.

I haven't actually tried t$$anonymous$$s myself yet (so I don't have any sample code to share doing t$$anonymous$$s) but w$$anonymous$$le looking into a similar t$$anonymous$$ng (just printing out the list of textures used on a terrain) I found t$$anonymous$$s info.

Comment
Poppel

People who like this

1 Show 0 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

Terrain Issue [Video] 1 Answer

SetAlphaMaps Opacity Gradient 0 Answers

SetPixel() on Terrain 0 Answers

Sample Color on Terrain 0 Answers

Terrains texture like UDK?? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges