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Question by ado20 · Mar 02, 2015 at 03:08 AM · shadernormal mapmodifytoon

Modifying built-in Toon Shader

Hi guys, I am modifying Toon/Basic Outline Shader. I want add to this Shader option to use Normal Map. I modify the code, now I can add Normal Map to Material, but its not works. Its look same with normal map as without. Parts in COMMENTS are my modifies. Could someone help me figure it out ? Here is the code:link text

shader.txt (2.0 kB)
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