• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Vultron · Mar 05, 2015 at 01:21 AM · camera2dsprite

Best Camera Settings for 2D Top Down View?

I have just finished drawing up a walking animation for a top down Legend of Zelda style game.

My problem is that in the Game View, when looking through the camera, the sprite animation is a little skewed in some parts (one eye looking thinner than the other, even though they are the same size) or some parts of the body jitter a little bit. Whereas in the Scene view, everything looks as it should, so I know it is the camera.

I have not begun any scripting or adding any gameplay specific components. As of right now, I have a Camera Object and a Player Object. The Player Object only has a Transform Component, a Sprite Rendering Component, and an Animator Component.

My Camera is set with an Orthographic Projection and its Culling Mask so far includes everything.

So how can I stop the Sprite Animation from warping when viewed from the camera?

Comment
Add comment · Show 4
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image meat5000 ♦ · Mar 05, 2015 at 12:29 AM 0
Share

And your Question?

avatar image Vultron · Mar 05, 2015 at 05:41 AM 0
Share

How do I stop the Sprite Animation from being warped when viewed through the camera?

avatar image hexagonius · Mar 05, 2015 at 06:54 AM 1
Share

Is the sprite facing the camera correctly? Both not rotated at all?

Not scaled?

Is the animation screwing with one of the two, rotation or scale?

avatar image Vultron · Mar 05, 2015 at 07:07 AM 0
Share

The camera and sprite rotation are (0, 0, 0) and the scale is (1, 1, 1). The animation does not alter the scale or rotation.

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Weird sprite distortion during slow movement 0 Answers

Unity Culling tiled Sprites 0 Answers

2D Sprite leaves a trail when moving diagonally 1 Answer

Camera follow 2D sprite when it goes off screen 1 Answer

Resizing orthographic camera to fit 2d sprite on screen 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges