• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
Question by lambdaofgod · Mar 07, 2015 at 02:12 AM · compilation

Unity 5 Could not start compilationArgumentException

When I try to run editor with project which contains at least one script I can't compile and get the following:

 Could not start compilationArgumentException: handle
 Parameter name: Invalid.
 System.IO.FileStream..ctor (IntPtr handle, FileAccess access, Boolean ownsHandle, Int32 bufferSize, Boolean isAsync, Boolean noBuffering) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.IO/FileStream.cs:84)
 (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (intptr,System.IO.FileAccess,bool,int,bool,bool)
 System.Console.Open (IntPtr handle, FileAccess access, Int32 bufferSize) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/Console.cs:187)
 System.Console.OpenStandardError (Int32 bufferSize) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/Console.cs:202)
 System.Console.SetEncodings (System.Text.Encoding inputEncoding, System.Text.Encoding outputEncoding) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/Console.cs:125)
 System.Console..cctor () (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/Console.cs:120)
 Rethrow as TypeInitializationException: An exception was thrown by the type initializer for System.Console
 UnityEngine.UnityLogWriter.Init () (at C:/buildslave/unity/build/artifacts/generated/common/runtime/Utils.gen.cs:1055)
 UnityEngine.ClassLibraryInitializer.Init () (at C:/buildslave/unity/build/Runtime/Export/ClassLibraryInitializer.cs:8)
 

And

 ArgumentException: handle
 Parameter name: Invalid.
 System.IO.FileStream..ctor (IntPtr handle, FileAccess access, Boolean ownsHandle, Int32 bufferSize, Boolean isAsync, Boolean noBuffering) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.IO/FileStream.cs:84)
 (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (intptr,System.IO.FileAccess,bool,int,bool,bool)
 System.Console.Open (IntPtr handle, FileAccess access, Int32 bufferSize) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/Console.cs:187)
 System.Console.OpenStandardError (Int32 bufferSize) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/Console.cs:202)
 System.Console.SetEncodings (System.Text.Encoding inputEncoding, System.Text.Encoding outputEncoding) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/Console.cs:125)
 System.Console..cctor () (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/Console.cs:120)
 Rethrow as TypeInitializationException: An exception was thrown by the type initializer for System.Console
 UnityEngine.UnityLogWriter.Init () (at C:/buildslave/unity/build/artifacts/generated/common/runtime/Utils.gen.cs:1055)
 UnityEngine.ClassLibraryInitializer.Init () (at C:/buildslave/unity/build/Runtime/Export/ClassLibraryInitializer.cs:8)

I'm running my Unity5 with wine on Ubuntu 14.04 - but it seems that the problem has something to do with windows, and not linux part.

Any help would be appreciated.

Comment

People who like this

0 Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image meat5000 ♦ · Mar 07, 2015 at 02:11 AM 0
Share

Linux was never an intended platform for the Editor and the fact that it ever worked on Linux was a hack on the behalf of the community.

You will, no doubt, see lots of information appearing very soon on how to make this run properly on Linux.

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Trigger a project refresh via script 1 Answer

Error with iOS compile: Cross Compilation job Mono.WebBrowser.dll failed 1 Answer

Compilation failed because compiler couldn't be executed.... 2 Answers

Compilation/ possible scripting error (screen capture included) 1 Answer

"Compiling Please Wait" for over 10 seconds. 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges