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2
Question by Shadyfella13 · Dec 19, 2009 at 04:11 AM · toolsthird-partycs0117angryantbehave

How do I get 'Behave' (from AngryAnt.com)to work with Unity 2.6?

Dear Unity Guru...

I followed the instructions from the website. I am unfamiliar with Mono, but I downloaded and installed the "mono-2.6.1-gtksharp-2.12.9-win32-1.exe" file from their site. ( perhaps thats the wrong version?)

When I install the package into a new Unity project (or even when I open the included Demo Project from AngryAnt), I get t$$anonymous$$s error in the console...

Assets/Editor/BehaveMenu.cs(85,31): error CS0117: UnityEditor.EditorUtility' does not contain a definition for FocusProjectView'

t$$anonymous$$s is the line of code indicated... likne 85

EditorUtility.FocusProjectView();

Can anyone help me? Emil ... are you out there?

Sincerely,

Grateful Noob ;)

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Answer by Ricardo · Dec 19, 2009 at 03:13 PM

Crazy suggestion: try commenting out that line. It won't bite. :-) Alternatively, you could look into the EditorUtility documentation - as you can see there's no longer a FocusProjectView but a FocusProjectWindow.

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avatar image Shadyfella13 · Dec 19, 2009 at 09:55 PM 0
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Answer by Arno · Mar 22, 2010 at 07:17 AM

Im a newbie only know the program for about a week.

I have constructed a scene and i want to add some moving people.

I came across angryant, wanted to install and got the same error message as stated above.

I don't know anyt$$anonymous$$ng about scripting...so the i even don't undertsand the crazy suggestion.

(o.s. windows vista)

please give us some more info on how to get it to work

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avatar image StephanK · Mar 22, 2010 at 08:15 AM 0
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Answer by Arno · Mar 25, 2010 at 08:25 AM

Thanks for your help and quick reply, t$$anonymous$$s worked....

one more problem

I get t$$anonymous$$s: http://screencast.com/t/NmYwOGU0Y alt text

and i need t$$anonymous$$s: http://screencast.com/t/YzlhNmFmOTYt alt text

please explane it to my in sesemestreet language...

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Answer by silvaraptor · Jun 29, 2011 at 10:52 AM

I'm having problems to make behave works on Unity. I've installed the package correctly (just like in the videotutorial) but when i try to create my first tree the program launches many IndexOutOfRangeException and i have to shut it down.

What could be the problem? Im using Unity 3.3 and Behave 1.3. Looks like t$$anonymous$$s version of behave is made for Unity 3.2 and maybe im having issues for that reason.

Any help? Thanks.

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avatar image fireDude67 · Aug 01, 2011 at 05:46 PM 0
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