• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
Question by SUPPEAR · Mar 15, 2015 at 05:12 AM · android2dgameobjectobjectmobile

Transform.localPosition Scripting Problem.

Hello. I have created a script that, when a certain object is touched, moves the parents selected and moves them along the Z axis. The script is

  using UnityEngine;
  using System.Collections;
  
  public class Expands : MonoBehaviour {
      
      public Transform parent;
      public float expandAmount = 1.5f;
      public float localPosition = 1f;
      
      void OnMouseDown()
      {
          parent.localScale *=expandAmount;
          parent.localPosition *= localPosition;
          for(int i =0;i<parent.childCount;i++)
          {
              parent.GetChild(i).localScale =new Vector3(1/parent.localScale.x,1/parent.localScale.y, 1/parent.localScale.z);
              parent.GetChild(i).localPosition = new Vector3(0, 0, -1f);
          }
      }
  }
  

The script does move the objects down the Z axis as I wanted, but it also changes the Y and X positions to 0, which is not what I want. How can the script be modified so that the Y and X positions do not change. This game is 2D and for the Android. All help is appreciated.

Comment

People who like this

0 Show 0
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

  • Sort: 
avatar image
Best Answer

Answer by Funlamb · Mar 15, 2015 at 05:48 AM

Maybe try:

 parent.GetChild(i).localPosition += new Vector3(0, 0, -1f);//Added a '+'
Comment

People who like this

0 Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Funlamb · Mar 15, 2015 at 05:49 AM 0
Share

If it is that simple I think it might be time to go to bed. I've been programming for a while today as well. I think it's tile for me to go to bed.

avatar image SUPPEAR · Mar 15, 2015 at 06:37 AM 0
Share

I am actually surprised at how simple that seems. Thanks!

Also I just want to clarify I am very new to Scripting ( Hopes that clears things up )

Unity Answers is in Read-Only mode

Unity Answers content will be migrated to a new Community platform and we are aiming to launch a public beta by June 9. Please note, Unity Answers is now in read-only so we can prepare for the final data migration.

For more information and updates, please read our full announcement thread in the Unity Forum.

Follow this Question

Answers Answers and Comments

21 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Scaling Script? 1 Answer

Collision On Object Error. Please help. 1 Answer

Problem creating a script to destroy object on collision. 1 Answer

Transform.localPosition Script Problem. 3 Answers

Duplication Problem. Please help. 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges