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Question by maxim6394 · Mar 19, 2015 at 10:07 AM · gameobjecteditortransformselection

selecting and organising objects in editor

I have made quite a big level and several important objects now have to be moved because there was a little problem with the transform, but I can't figure out how to do this without zooming in, selecting each object, zooming out etc. which would take forever now. Are there any effective ways to select or to organise objects in a level? like limiting the selection to a gameobjects children?

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