Hello everyone,
This is just a really quick question. I’m working on a game (using Unity 5 and Javascript for android) which is pretty much a user drawn course to get an object to the finish.
And what I was wondering is if I should create a new scene for each individual level or just have all of the levels in one scene? Which option would produce lower game size and which one will provide more performance during runtime?
I am planning to have at-least 25 levels probably much more than that though. (Just use 25 as a rough estimate)
Thanks, and all responses are appreciated!