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Question by mattparkins · Mar 28, 2015 at 04:46 PM · splash-screen

Crossfade between splash screen and scene

I'd like to crossfade between the splash screen and whatever scene is first. My plan is to get capture the splash screen into a texture and then draw it on top of the scene and reduce the alpha over time.

My thinking is that I need to capture the splash screen as it is displayed rather than directly from file because it will be displayed differently on different devices.

Is there a way to capture the splash screen as it is displayed ?

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avatar image hoekkii · Mar 29, 2015 at 12:20 AM 0
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Why you want to capture your screen, or is the splash screen not an image? anyway, to capture your screen:

http://docs.unity3d.com/ScriptReference/Application.CaptureScreenshot.html

and load the image you just created to get the texture. here is the fade part: Create a function that calls before loading the new scene, that makes a plane where you put the texture on, add a script to the plane wich includes "http://docs.unity3d.com/ScriptReference/Object.DontDestroyOnLoad.html" and when the new scene is loaded you just lerp the alpha channel to zero, and destroy the plane

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