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Question by Pepa01 · Mar 28, 2015 at 04:50 PM · 2d gamemobiletouch2d controller

simple 2D controller for touch screens (arrows left/right/up/down)

Hi,

I´m a newbie in unity. I want in my game (for mobile phones) use simple 2D controller for my gameObject. I don´t want nothing complicated only at the bottom left corner of the screen add left, right, up, down arrows. That´s it.

When user click on it, the character should move to the right direction.

In my project I have for now this:

         if (Input.GetKey(KeyCode.RightArrow))
             dir = Vector2.right;
         else if (Input.GetKey(KeyCode.DownArrow))
             dir = -Vector2.up;    // '-up' means 'down'
         else if (Input.GetKey(KeyCode.LeftArrow))
             dir = -Vector2.right; // '-right' means 'left'
         else if (Input.GetKey(KeyCode.UpArrow))
             dir = Vector2.up;

I tried to google some tutorial or hint but I didn´t find anything useful. I don´t need complicated joystick with different directions.

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Answer by Graham-Dunnett · Mar 28, 2015 at 04:51 PM

Try reading the docs:

http://docs.unity3d.com/ScriptReference/Input.html

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avatar image Pepa01 · Mar 28, 2015 at 04:58 PM 0
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What exactly do you mean? I don´t want use some touches on the whole screen area. Can you write more info about it? What I should use for it? Or add link to some specific article.

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