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Question by Traczy · Mar 28, 2015 at 04:52 PM · rotationpositionplayerreset

Reset posiotion

I have a player that I want to be placed to $$anonymous$$s last position if he "die". I do not know how I can do t$$anonymous$$s. So, I need a code that repositionates my player to the exact position and rotation he started when I open the scene. I do NOT want to use: Application.LoadLevel("My_Level"); I appereciate answers.

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Answer by _joe_ · Mar 28, 2015 at 07:24 PM

First start by saving your initial position when the game starts, then when you die, reset the position to that saved position:

 //Class variable
 public Vector3 myPlayerInitialPostion;
 
 void Start () 
 {
     //Save the position when the game starts
     myPlayerInitialPostion = t$$anonymous$$s.transform.position;
 }
 
 //T$$anonymous$$s is the function that you need to call when the character dies
 public void ResetPosition(){
     t$$anonymous$$s.transform.position = myPlayerInitialPostion;
 }
 
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avatar image Traczy · Mar 28, 2015 at 08:29 PM 0
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Thank you very much, it did work! I also coded that the rotation resets, and that worked just fine. One thing: The players "gravity" (I don't know which word to use) is still there. When my player dies, he bounces away when he repositionates. How can I make the players gravity be like his gravity is when the game starts. Again thanks for answering.

avatar image _joe_ · Mar 28, 2015 at 08:42 PM 0
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Sure, you can reset everything by setting the velocity to 0:

this.gameObject.rigidbody.velocity = Vector3.zero;

Thank you for accepting the answer and voting it up :)

avatar image Traczy · Mar 28, 2015 at 09:13 PM 0
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I do not quite understand.. When I put this code where the character dies, it says that it does not contain a defenition for velocity. And by the way, im using rigidbody2D. (Maybe that has somthing to do with the error, I don't know.)

avatar image _joe_ · Mar 28, 2015 at 09:14 PM 0
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Of course, use rigidbody2D instead:

this.gameObject.rigidbody2D.velocity = Vector2.zero;

Please select the question as Answered by selecting the correct one.

avatar image Traczy · Mar 28, 2015 at 09:33 PM 0
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Done. But it still doesnt work.. Same error.

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