anyone know how to make a game’s screen size fit right for iphone 5 and 6? i wan’t it so that when i’m working on unity, it’s in the same size as iphone and can detect if it’s on iphone’s screen.
now i’m using the free aspect ratio. I set the dimensions to 1136 x 640 and i’m working on windows
Add a custom screen size to the editor, click the “free aspect” widget and use the + sign at the bottom of the drop down menu.
As to detecting the size of the target device, have you tried? Last time I built a Unity project on an iOS device I seem to recall having done nothing special to get it to work at target device resolution.
Bear in mind that you will need an OS-X computer (aka, a Mac) to create an iPhone/iPad build.