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Question by Jason-H · Apr 08, 2015 at 04:18 PM · oculusgpuoculusriftoculus riftoptimisation

(Oculus Rift) Spikes in “GPU Usage – Other” causing frame freezes. Can I avoid this?

The main issue I’m encountering is that the screen image sometimes freezes momentarily and this causes simulator sickness in participants, especially when rotating the head / look direction.

The profiler shows a spike happening in the “GPU Usage” section, specifically under the “Other” heading which I believe is the cause of this freezing of the image.

Why is this? And am I able to avoid this or mitigate it somehow?

Thanks, Jason.

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avatar image Zadirion · Jan 09, 2016 at 12:14 PM 0
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I'd like to hear an answer for this as well if anyone knows

avatar image Derek_Knochel · Jun 14, 2016 at 11:18 PM 0
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I'm having the same trouble with Vive. Over a year later too.

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