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Question by Hamid1350 · Apr 13, 2015 at 06:44 PM · global

Global Variable !

Hi everyone :) i have special question about global variables so i want explain it with an example:

i have a Creator script that creates cubes, this script has a Counter which is used for keep track of number of total cubes;

i have multiple machines that use the Creator script for creating cubes so when each machine create 2 cubes the Counter variable in each machine script is 2 while i want Counter variable do not start from 0 for each script. and the final value of Counter be 4.

All i need is a global variable that do not resets when new object starts using it.

sample variable value through running multiple scripts:

counter=0

machine1 counter=1

machine1 counter +=1

machine2 counter +=1

machine3 counter +=1

machine2 counter +=1

now counter should be 5 not with different value in each script

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Answer by Basher207 · Apr 13, 2015 at 06:53 PM

Yep like Dota-KAMIKADzE said you can use something like this static int totalCounter = 0;

 void AddCube() {
  totalCounter++;
  Debug.Log(totalCounter);
 }


Each machine that ads a cube will increment totalCounter, but total counter is only one variable across all of machines that use this script

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Answer by DoTA_KAMIKADzE · Apr 13, 2015 at 06:40 PM

Most likely this is what you're looking for. With only difference that you can set static value just inside your Creator script without the need of creating custom class.

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