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Question by 13yearoldceo · Apr 12, 2015 at 05:15 PM · collisiontriggerrigidbody2dphysics2dtag

OnTriggerEnter2D is not working

i even tried it without the tags and used debugs but its still not working both of the objects have rigibodies2d and they are not kinementic so idk what the problem is

 void OnTrigger2DEnter(Collider2D other){ 
 
 
 
         if(other.gameObject.tag == "player");{
             charge = true; 
         }
             
             
             
         } 
 

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avatar image _joe_ · Apr 12, 2015 at 05:26 PM 0
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check your title, you wrote OnTriggerEnter2D is not working, but in your code, you're using OnTrigger2DEnter. Simply fix the function name and make sure the collider you have on your GameObject is set to Trigger.

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Answer by Limesta · Apr 12, 2015 at 05:19 PM

You put OnTrigger2DEnter when you had meant to put OnTriggerEnter2D.

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avatar image 13yearoldceo · Apr 12, 2015 at 06:13 PM 1
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thank you i cant believe i didn't see that

avatar image Limesta · Apr 12, 2015 at 07:25 PM 0
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We all miss the smallest things! Always helps to have another set of eyes!

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