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Question by factorial · Apr 13, 2015 at 08:33 PM · transformmeshprefabinspector

I can modify the GameObject transform using the inspector, how can I modify the mesh as well?

I want to take this prefab in a T-pose

t-pose mesh

and create another prefab in an X-pose

x-pose mesh

but as you can see, I can only modify the transform and the mesh does not follow. How can I reshape the mesh for the X-pose so it better fits?

screen-shot-2015-04-13-at-90709-pm.png (127.3 kB)
screen-shot-2015-04-13-at-90716-pm.png (145.3 kB)
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