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Question by LucaMichelotti98 · Apr 16, 2015 at 12:48 PM · audiosoundaudiosourceaudioclipaudiolistener

How to get decibel's value of game's sound?

How can I, through code, let me return the value in decibels of sound present in the game? Or, if you do not talk about decibels, there are native methods of Unity or other ways to afford this? I'm working on an algorithm to special effects and that would be the icing on the cake.

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