Scroll not working in web player

Hi,

The scroll function is working in Unity but not on the web player, it scrolls the web page instead. Here is my code:

using UnityEngine;
using System.Collections;

public class Scroll : MonoBehaviour {

	//scroll variable
	public Vector2 scrollPosition = Vector2.zero;

	//inside variables
	private string textFieldString = "text field";
	private string textAreaString = "text area";

	void OnGUI (){

		//the scroll area
		scrollPosition = GUI.BeginScrollView (new Rect (20, 20, 900, 600), scrollPosition, new Rect (0, 0, 0, 2000));

		//inside text fields
		textFieldString = GUI.TextField (new Rect (10, 25, 100, 30), textFieldString, 25); //end number is limit
		textAreaString = GUI.TextArea (new Rect (10, 100, 100, 100), textAreaString, 250);


		//inside labels
		GUI.Label (new Rect (10, 1400, 100, 100), textFieldString);
		GUI.Label (new Rect (10, 1500, 100, 100), textAreaString);


		//end scroll area
		GUI.EndScrollView ();
	}

	// Use this for initialization
	void Start () {
	}
	
	// Update is called once per frame
	void Update () {

		float scroll = Input.GetAxis("Mouse ScrollWheel"); if (scroll != 0.0f) Debug.Log("MouseScroll: " + scroll); //scroll debug
	}
}

Im using a magic mouse, which I hear has issues so I debugged the scroll and it works fine in unity, just not on the web player which is being hosted on dropbox, any help appreciated! :smiley:

Thanks

Liam

unity don’t support Input.GetAxis(“Mouse ScrollWheel”) in webgl.