Mac OSX - PlayerPrefs not saving to ~/Library/Preferences

Hi, I’m new to unity and am working my way through the BurgzergArcade.com is for sale | HugeDomains series

Ep 29 is about saving Player Prefs, I don’t get errors however nothing appears in the ~/Library/Preferences folder.

Is there a way to log to the console if the save command succeeded or not? Sorry for the beginner question.

I call the following to save:

public void SaveCharacterData() {
	GameObject pc = GameObject.Find ("pc");
	PlayerCharacter pcClass = pc.GetComponent<PlayerCharacter>();
	PlayerPrefs.SetString("Player Name", pcClass.name);
	PlayerPrefs.Save();
}

Even dumbing down that function to

	PlayerPrefs.SetString("Player Name", "test");
	PlayerPrefs.Save();

Has no effect.

I am very late but I have the same issue.