How do I make my player face the way he walks?

I just got into unity and I can’t seem to make my character face left if he walks left. If I could get some help that would be great. :slight_smile:

This might be hacky but should do the work:

Vector3 movingDirection;
transform.forward = movingDirection.normalized;

I do this whenever I feel lazy and want to do this quick.

There are many ways you can do this. Such as Transform.LookAt, Rigidbody.MoveRotation, Vector3.RoatateTowards, Quaternion.RatateTowards etc. If you are absolute beginner and aren’t familiar to using these functions then I would suggest you watch some tutorials. A simple Google search should give several results. If you want a good hand-on intro you can follow the Unity example project here, it includes movement among other essential intros.