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Question by hotozi · Apr 20, 2015 at 01:50 AM · camerashadertexturematerialbug

Problem using multiple materials

i had unity 4.1 then change to unity 5 but there were so many chnges so i switch back to 4.1 and everything is just fine....

But when im moving around or get the camera realy close (in game and in the editor)

the particle shader material start desolve,desapearing and make stange mix...you can see it in the picture..the script doesnt affect the material

the materials are just fine and nothing changed...and i was about to release the game on desura but this apear from nowhere... and im in a huge rush right now!!

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bu1.png (214.6 kB)
bu2.png (97.8 kB)
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avatar image HarshadK · Apr 21, 2015 at 06:14 AM 1
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It might sound foolish to ask but did you take any backup of your project before taking it into Unity 5? If you have a backup you can use it.

avatar image hotozi · Apr 21, 2015 at 04:02 PM 0
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sadly nah!!

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