Was just curious about the basic rule of thumb on when to use Physics or animations?
For example a wind mill, would you animate the rotating motion or use the phyiscs engine with wind to make this move.
Was just curious about the basic rule of thumb on when to use Physics or animations?
For example a wind mill, would you animate the rotating motion or use the phyiscs engine with wind to make this move.
If the movement is fixed I would use animation, otherwise physics.
I think this question belongs in the forum because it’s not a yes or no answer, it depends on your game needs.
In case of your windmill I think it will be better to use the animation than physics engin because aniamtion is light weight than physics unity engine will use less effort to make animation than physics