Seamless stitching for terrains of different hieghts

Hey guys, I’m really trying to get a flawless terrain for the game I am developing. Can anyone provide tips or guidance on how I can stitch these terrains without seams.

Also, I’m still getting some rigid edges on my 513x513 raw images when I import them.

Any help is appreciated!

http://starscenesoftware.com/utilities.html

eric5h5 has a website here with a terrain stitching toolset. :slight_smile: Is this what your looking for?