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Question by me2000 · Apr 30, 2015 at 10:55 AM · unity 5shadowslightmapbakedlightinglightning

Pre baked shadows in Unity 5??

I can't seem to find a way to bake all the shadows in my scene, so I can remove the actual shadows to increase performance and I tried doing the same like older Unitys but it just won't work in Unity 5! If I click build and it finishes loading, there are still no baked/painted shadows! I did everything right and it worked in every older version. Is there any way to get the old simple baked shadow feature back??

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avatar image screenname_taken · Apr 30, 2015 at 11:09 AM 0
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No way to bring any of the old systems back. Not Beast, not physX 2.x. I upgraded my project from 4.6 to 5 and i have the baked shadows back. I just needed to rebake them. What shaders are you using? If you are using a custom one it may need some updating.

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Answer by jmcadam2 · Apr 04, 2017 at 05:12 AM

Are you setting your lights, ambient gi, and light tab settings to bake before building?

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