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1
Question by Zodess · May 04, 2015 at 07:50 PM · prefabs

Prefabs mobile/particle/additive not rendering on android

Hello,

I have a small shoot'em up game i'm developing and i came across a problem with instantiated prefabs not showing after the game is exported to an Android phone.

The prefabs do show in the Unity Editor, however, uppon exporting they become invisible even though the logic and scripts behind every instantiated prefab bullet works, they do damage and produce sound.

The prefab has a VFX child with the texture, the texture is a mobile/particle/additive, with a black square with a small pink dot in the middle, so in the editor the pink shows, in the phone it doesn't.

After some troubleshooting and looking up at dozens of other posts, i can't seem to find a solution to this.

If i change the VFX to a Standard shader, it does show on the phone, however that's a dull dark square with a pink dot in the middle, and that's not how i want it.

I hope someone has a solution for this very annoying problem. That is all, thank you !

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