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Question by ZacGarby · May 12, 2015 at 10:51 AM · rotateparent

How do I parent something, but still let it rotate?

When I parent something then rotate it, it stretches and goes distorted... Is there any way to make that not happen?

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Answer by sas_88 · May 12, 2015 at 11:24 AM

Before assigning gameobject parent, the scale of the gameobject and parent object has to be same.

Rotate the parent object instead of rotating the child gameobject.

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