Loading scene with scripts from asset bundle

I have scenes with c# scripts attached to many of the GameObject. I am creating asset bundle from these scene and try loading it from another unity application.

But the issue is that the scenes are not loading; I am getting the error message The referenced script on this Behaviour is missing!

If I keep the scripts in the application which loads the asset bundle then everything is working as expected. Is there a way I can get scripts loaded automatically when I load the scene?
I do not want to load the scripts using reflection and all.

Maybe read the documentation:

http://docs.unity3d.com/Manual/scriptsinassetbundles.html

If you don’t want to use reflection, then you do not have a way to make this work.