I have scenes with c# scripts attached to many of the GameObject. I am creating asset bundle from these scene and try loading it from another unity application.
But the issue is that the scenes are not loading; I am getting the error message The referenced script on this Behaviour is missing!
If I keep the scripts in the application which loads the asset bundle then everything is working as expected. Is there a way I can get scripts loaded automatically when I load the scene?
I do not want to load the scripts using reflection and all.