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Question by AnnaS · May 19, 2015 at 01:13 PM · unity5pluginc++native

Receive events from C++ code

I know of the Native Plugin Interface but I don't see how to receive an event from a C++ native plugin.

What I need to do is have my C++ native dll ping Unity when it finishes some work (and have Unity execute something reactively).

How can I accomplish this?

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