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Question by Icorre · May 20, 2015 at 10:56 AM · 2d rotation

How can I make a sprite rotate smoothly to the direction of velocity?

I am trying to make a simple game where the player moves the character around the screen by swiping, and the character moves in the opposite direction of the swipe.

Ex: If the swipe is from left to right, the character moves to the left.

My issue is trying to get the character to rotate in the direction of the motion smoothly. I have had most success with:

 transform.up = myRB.velocity;

but the movement is sharp immediately after the swipe, as the character instantaneously faces the new direction. The character also has a slight downward motion due to gravity, but the speed of rotation from facing any direction to down is also too fast.

I am trying to find a way to control the speed of downward rotation as well as smooth out the rotation when the character changes direction from a swipe.

Thanks for any help!

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