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Question by andiB · May 27, 2015 at 10:17 AM · androidtouchperformanceoptimizationswipe

Frame Drop on Touching or Swiping Screen

Hello :-)

I get a 8-12 frame drop on my Galaxy Tab 4 (7.0) when I just touch and swipe on screen.

Even when the input is not effecting my game logic.

Without touching the screen my game runs at 60-54 fps.

  • Using Unity 5

  • It's a top down 2D Game.

  • It has one Overlay UI - Canvas without clickable buttons.

  • The camera has a rigidbody to manipulate its velocity and movement it

Any ideas?

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