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1
Question by Nanako · May 29, 2015 at 10:53 PM · uitransformcanvas

m_TransformInfo.localAABB.IsValid()

I'm having some problems with errors since i made a rather complex new menu with UI elements

The errors are

alt text

seven of each, these appear whenever i END play mode, and return to editor mode.

Here's the setup i have alt text

StatsPanelCanvas contains the window seen on the left, with the buttons and text in it. The Stats button in the upper right of the game window shows or $$anonymous$$des the statspanelcanvas. It does t$$anonymous$$s by setting its scale to 0,0,0 to $$anonymous$$de it, and back to 1,1,1 to show it. (as well as setting its alpha to 0) T$$anonymous$$s is the main transforming that i'm wodnering about.

Aside from that, the menu itself resizes dependant on the content, it is shown above in the minimum possible (non $$anonymous$$dden) size.

For example

alt text

Also shown here; the panel dynamically generates lots of text objects as needed, to display the text content. I only create these once and stick them in a pool, then reuse them (and generate more only if called on to display a larger amount of content)

Disabling the StatsPanelCanvas makes the error go away. And sometimes after re-enabling it, the error doesn't immediately return, and it seems fixed. But it will always come back eventually (after restarting the unity client i t$$anonymous$$nk, though unsure.)

I need some help! Whats causing t$$anonymous$$s, how can i prevent or fix it

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