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Question by donthatem3 · Jun 03, 2015 at 11:32 AM · c#errorgameobject

Cannot change method name in a class.

I have a class class called ScoreKeeper , and another class called EnemyBehaviour.

Inside ScoreKeeper i have:

 public void Score(int points){ 
         score=score+points;
         myText.text=score.ToString (); 
       }

Inside EnemyBehaviour I have:

  public ScoreKeeper scoreKeeperObj;
 
         void Start(){
            scoreKeeperObj = GameObject.Find ("Score").GetComponent<ScoreKeeper>();
          }

Whenever I change my method name from Score to somet$$anonymous$$ng else.. In both classes of course.. I get nullReferenceException .. Why is that happening.. Is the method Score , reserved in Unity ?

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Answer by $$anonymous$$ · Jun 03, 2015 at 02:01 PM

I presume the ("Score") is a gameObject in scene with your Scorekeeper script, correct?

if yes then you'll call the Score function by:

 scoreKeeperObj.Score(100);
 
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