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Question by Toplight · Jun 05, 2015 at 04:13 PM · rigidbodyparentchildhingejointrope

get a rigidbody rope move with my character

hey I'm trying to make a rope i made (from 10 cubes connected with $$anonymous$$nge joints ) move with my character. the character is a rigidbody and each cube from the rope is also rigidbody. what can i do to make both the rope and the character move together. please help

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Answer by barbe63 · Jun 05, 2015 at 07:37 PM

Try to parent it to the top of your ladder when you are in climb mode.

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avatar image Toplight · Jun 06, 2015 at 03:46 PM 0
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The rope is a part of the character it needs to go wherever the player is moving

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Answer by Wolfdog · Jun 06, 2015 at 06:13 PM

Add a new script to the rope telling it to move with the character. If you want a follow effect, attach t$$anonymous$$s script only to the top cube of the rope. If you want all of them to move at once, attach t$$anonymous$$s script to the rope's parent.

 public GameObject player; // get the player reference
 
 void Update () {
     transform.position = player.transform.position;
 }
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avatar image Toplight · Jun 07, 2015 at 04:49 PM 0
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I did exactly that wolfdog. It's not working probably because of the rigidbody attached to each chain of the rope

avatar image Wolfdog · Jun 08, 2015 at 06:56 AM 0
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Did you try to place the script on the first chain of the rope?

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Answer by HazimEmad · Apr 01, 2021 at 11:43 PM

I recently published an asset that could help you accomplish t$$anonymous$$s if you are still interested:

https://assetstore.unity.com/packages/slug/189679

Any feedback is appreciated!

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