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Question by PixelJam Studios · Jun 06, 2015 at 06:27 AM · networkinginstantiateassign-variable

instantiate a prefab and find the player who instantiated it

Hey, i wanna work on a multiplayer game and i was wondering if it is possible to instanciate a gameobject and make that gameobject find the camera and player of the player object without finding other peoples player controllers etc

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Answer by tanoshimi · Jun 06, 2015 at 06:31 AM

Yep - use the owner property of the NetworkView attached to the gameobject.

 NetworkPlayer playerWhoInstantiatedThis = GetComponent<NetworkView>().owner;

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