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Question by vasant · Jun 11, 2015 at 10:41 AM · unity 5buildwebgl

Can anyone tell me whether the webGL build sizes have improved or not for Unity 5.1? If so, by how much?

I want to download the latest build, but would like to know beforehand whether the webgl build sizes are reduced. If so by how much. Thanks in advance.

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Answer by Schubkraft · Jun 11, 2015 at 03:12 PM

There are some improvements to general building with IL2CPP but the actual gains really depend on the individual project.

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avatar image vasant · Jun 14, 2015 at 05:46 AM 0
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Yeah but what about an empty scene. It was around 20 mb with all options. How is it now?

avatar image Schubkraft · Jun 15, 2015 at 08:58 AM 0
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Not sure what you mean by "all options" but the 5.1p1 empty scene build with "slow" is 17MB.

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