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Question by mealone · Jun 18, 2015 at 04:53 AM · googleleaderboardsocial

google play leaderboards help?

hello,

I am new to social media integration and I have built an entire game in unity JS. I am trying to send a score to the leaderboard with a JS script using the following code:

 #pragma strict
 import GooglePlayGames;
 import UnityEngine.SocialPlatforms;
 
 function Update () {
 if ( game.score > game.highscore ){
     game.highscore = game.score;
     PlayerPrefs.SetInt("game.highscore", game.score);
     Social.ReportScore(game.highscore, "leaderboard ID", (sucess : boolean) => {
         // handle success or failure
         Debug.Log ("posted");
     });
     }
 else {game.highscore = game.highscore;}
 }

This is creating a few errors - (9,70): BCE0044: expecting ), found ':', and also (9,72): BCE0044: expecting ), found 'boolean'.

can anyone help me with this implementation in JS? Any help will be greatly appreciated.

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avatar image mealone · Jun 19, 2015 at 06:29 AM 0
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anything on this?

avatar image mealone · Jun 20, 2015 at 04:59 PM 0
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does anyone have anything on this?

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Answer by mealone · Jun 25, 2015 at 04:47 AM

fixed by enabling the drive API in the console

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