• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by joranc · Jun 21, 2015 at 11:11 AM · where-to-start

Flappy bird sort of game pipes goin crazy

Like you see in this video

The bottom pipes go crazy this is my script for /Pipe Init/BGloop/etc In C#

using UnityEngine; using System.Collections;

public class BGLooper : MonoBehaviour {

 int numBGPanels = 6;

 float pipeMax = 11.53f;
 float pipeMin = 14.2f;

 void Start () {
     GameObject [] pipes = GameObject.FindGameObjectsWithTag("Pipe");

     foreach (GameObject pipe in pipes) {
         Vector3 pos = pipe.transform.position;
         pos.y = Random.Range (pipeMin, pipeMax);
         pipe.transform.position = pos;
     }
 }

 void OnTriggerEnter2D(Collider2D collider) {
     Debug.Log ("Triggered:" + collider.name);

     float widthofBGObject = ((BoxCollider2D)collider).size.x;
     Vector3 pos = collider.transform.position;

     pos.x += widthofBGObject * numBGPanels;

     if (collider.tag == "Pipe") {
         pos.y = Random.Range (pipeMin, pipeMax);
     }
     collider.transform.position = pos;

 }

}

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image joranc · Jun 21, 2015 at 03:10 PM 0
Share

Fixed you can close the thread

avatar image screenname_taken · Jun 21, 2015 at 03:25 PM 0
Share

How? You should write the solution you found as an answer so that others that may have the same issue can see it.

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by joranc · Jun 22, 2015 at 03:50 AM

i just added a 2d boxcollider and made it some what bigger and then checked "Is Trigger" then it works

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

New to Unity, Noob 3 Answers

Making the leap - How to get into Unity development? 3 Answers

Is it possible to start making a game without any experience in programming? 5 Answers

What does Unity need? 1 Answer

Making my first game? 3 Answers

  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges