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Question by eco_bach · Jun 23, 2015 at 08:14 PM · tween

Parent Tween(move) overrides(cancels) child move

I have a game object with a simple Hover script applied. On a parent empty game object I have a simple move tween using LeanTween. The problem is that the Hover motion (Y axis movement) on the child objects seems to cancel out the y movement on the parent gameObject.

How can I fix?

In the following the centerY value is constantly changing and parentPrefab references the parent GameObject. But this tween has no effect on the Y direction.

  **vec3=new Vector3(centerX, centerY, -94f);  
 
     LeanTween.move(parentPrefab, vec3, .49f).setEase(LeanTweenType.easeOutQuad);**
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