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Question by Socapex · Jun 23, 2015 at 10:49 PM · uiplayersettings

Activate PlayerSettings dialog in-game.

Hello, is it possible to activate the PlayerSettings in game? I would like to display it to users when they click a settings button.

Note that the game is windowed and the overall thing is more application-like than most games. It makes sense to show the player settings as a separate OS styled window.

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Answer by Cherno · Jun 23, 2015 at 11:08 PM

PlayerSettings inherits from UnityEditor, which you can not include in a Build, so no, it's not possible.

There seem to be workarounds, however.

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avatar image Socapex · Jun 23, 2015 at 11:17 PM 0
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So basically just use PlayerSettings and build a settings window, correct?

avatar image Cherno · Jun 23, 2015 at 11:22 PM 0
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I don't understand your question.

avatar image Socapex · Jun 23, 2015 at 11:26 PM 0
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I mean, changing quality settings can be done simply by using PlayerSettings class I believe? Anyways, correct answer, though not the one I wished :(

edit: QualitySettings is what I was referring too :)

avatar image Cherno · Jun 23, 2015 at 11:40 PM 0
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Oh well, I guess that's slightly different, since some Unity games appear to have options menues in-game that lets the user change quality settings...

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